· Minimum Requirements :
o Strength : 10
o Dexterity : 10
o Intelligence : 11
o Health: 10
· Skills: Lance, Broadsword, Two-Handed Sword, Shortsword, Flail, Knife, Spear, Riding, Animal Handling, Heraldry (Military),
First Aid, Theology, Savoir-Faire, Shield, Area Knowledge (Solamnic Knights)
· Advantages: Access to Solamnic Armor, Clerical Investment 1, Power Investiture, Healing, Patron
· Disadvantages: Special Code of Honor, Honesty, Duty
· Non-Acceptable Disadvantages: